HelmOS 1.0 — shipping

Distributed show control that always points home.

Northstar is a turnkey, offline-first show control system for haunted attractions, escape rooms, museums, and immersive theater. Mission-critical hardware. No cloud. No subscriptions. Hardware you can hold, software you can see, a network you control.

100+
nodes per venue
5 s
node poll interval
$0
monthly fees
0
cloud dependencies
// 02 — Signal Flow

From button press
to trigger fire,
in 15 milliseconds.

The full path of a Show Start, end to end. Numbers below are measured on a stock Standard package with five Polaris nodes on a single TrueNorth AP — no marketing math.

  1. +0 ms
    BRIDGEOperator presses SHOW START

    Bridge fires a serial frame to Helm over USB. The button LED latches green; the latch is hardware, not software.

  2. +5 ms
    HELMOSShow state transitions to RUNNING

    HelmOS validates interlocks (Stop not latched, Maintenance key out), writes the state change to disk, and queues cue 1 of the show sequence.

  3. +8 ms
    TRUENORTHCue dispatched over Wi-Fi

    Helm issues parallel HTTP GETs to every node in the cue's target group on 10.0.0.0/24. WPA2-PSK overhead is amortized; the link is already up.

  4. +12 ms
    POLARISTrigger pulse fires

    Each Polaris node receives /trigger?ch=N, pulses the GPIO line (LOW or HIGH per node type), and returns a JSON ACK to Helm.

  5. +15 ms
    CUEMASTEROperator dashboard updates

    WebSocket push from HelmOS reaches every connected Cuemaster client. The cue row turns gold; the activity log appends the trigger.

    Cue 1 of N — live
// The math

A 50-device system across 3 buildings: $2,500 – $3,500 total BOM.

That's under a tenth of what an equivalent commercial system costs — and you own every line item, every byte of show data, and every spare on the shelf.